PlayStation 1 & 2 DSUB Video Adapter

A new product from Chipnetics Computing! Woo!

Greetings gaming enthusiasts,

I’m happy to announce I have a new product, called the PlayBaby.

If you’re interested in what the PlayBaby offers (read on for details), it can be purchased from Tindie here

PlayBaby is a compact and efficient PlayStation AV Multi-out to DSUB (with 3.5mm audio-output) for your PlayStation 1 and 2 gaming consoles; to output 15Khz (240p) and 480p video.

On PlayStation 2 systems, this adapter will automatically handle both:

  • RGBs [composite sync 240p games]

  • RGsB [sync-on-green (SoG) 480p games]

There is no human intervention required, the adapter will automatically detect change in resolution from the PlayStation.

Note that this device does not upscale or do any sort of transcoding; it merely handles PlayStation 1 and PlayStation 2 signals gracefully, in particular the resolution-mode changes from the PS2 which change from sync-over-composite-video/luma; to sync-on-green when changing from 240p to 480p content.

Finally, no more poor quality, clunky, unshielded, leaky capacitor SCART cables; convert your PlayStation output to shielded VGA connection right away!

Some features of this board:

  • Onboard power filtering through decoupling capacitors

  • No external power required

  • No buttons to manage

  • Dual sync separators and cleaners

  • Clean RGBs output

  • Female D-Sub connector output

  • 3.5mm audio jack output

  • High quality PCB in matte black finish

All PlayStation 1 games are output as a 15Khz RGB (240p) RGB signal, you will have to either:

  • Utilize a proper monitor that can support this signal natively. Generally this includes most CRT equipment, professional broadcast gear, and some specialized modern LED/TFT/VA flat panels.

  • Connect the output from this device, to a video upscaler which can scale from 240p to 480p (or higher resolution), such that it can be displayed on modern equipment.

All PS2 games are capable of 240p via the PlayBaby; so the above bullets still apply.

However some PS2 games can be forced into 480p mode if hold down "triangle + x" as the game is booting. You will then receive a message box which allows you to enable progressive scan. In some cases, progressive scan is an option in the menus within the game itself. You can view a list of 480p supported games on my website here.

Note that the PlayBaby is very similar in design goals to the SyncBaby, which I’ve sold for a number of years - and is targeted towards the Super Nintendo. It can also be purchased off Tindie here. My next project will be a similar adapter for the Sega Dreamcast. I’m anticipating to have that ready for December 2021. The long term goal is to have a DSUB option for majority of consoles, phasing out SCART for those who choose to do so (or want the option to do so).

To best of my knowledge, this is the first DSUB adapter available for the PS1/PS2 gaming console. There was an official VGA cable made for the PS2 that came packaged with a distribution of Linux on the PS2; however the cable reportedly only worked with the Linux distribution (for some reason). Nonetheless, both the cable and the Linux distribution are very rare, and often exceed $400 on eBay!

Thanks for your support to date. I know these emails are rather unsolicited but they are few and far between, and targeted only towards existing customers.

Hope you are staying safe,

CC

Last chance to pledge on the Kickstarter!

Kickstarter is going to be successfully funded =]

Greetings all,

Just a courtesy email, that if you were debating pledging on the Chipnetics Kickstarter that was launched last month (see my previous announcment), there is ~50 hours to go, and it looks like it will be successfully funded!

So if you were delaying to to uncertainty of funding, there’s no time like the present to hop on board. =]

Thanks immensely to those of you who already pledged, and supported the project. It certainly is appreciated beyond words.

Take care,

-CC

Chipnetics Kickstarter Campaign Announcement

Lag-less video upscaling hardware with 4-port auto-sensing SCART & DSUB inputs

Greetings retro gaming and computing enthusiasts!!!

I wanted to drop a quick note for a new Kickstarter campaign I will be kicking off later today at 2:30AM UTC (just under 4 hours from now), which has early bird incentives for those who get in early. I am issuing this email to everyone who has purchased from me in the past as I want you to have first opportunity for the early bird discounts!

The link below *should* be active for pledges at 2:30AM UTC:

Kickstarter Campaign Link

The Kickstarter is for lag-less video upscaling hardware with 4-port auto-sensing SCART & DSUB inputs.  Pledgers can specify if they want a SCART or DSUB expansion board; whatever best suits their needs. (And yes, it is a stretch goal to add the necessary hardware to daisy chain multiple rigs together for a monstrous 8, 12, or 16+ input switch).   It is a highly improved base model "GBS8200 video scaling board" typically used in many retro gaming applications; which are mediocre quality in their original design, but with the included hardware and ‘Rama’ GBS Control firmware modifications make it one of the best video scaling options in the market. Be sure to check out Robert Neumann’s ‘GBS-Control’ GitHub project here, it is a great piece of firmware, and without his insanely hard work this project would not be possible. A portion of each pledge will be donated to him for his considerable work on the firmware programming.

With options for both SCART and DSUB inputs, users have superior graphics quality & control when compared to the traditional methods of video scaling, such as those presented on modern consumer televisions via other cabling methods (composite, component, and S-video) which is typically slow, blurry, and inaccurate.

The Kickstarter has two different pieces of hardware…

The “GBS Control Slipgate” and the “GBS Quad Damage” expansion board

The "GBS Control Slipgate" implements:

The "GBS Control Quad Damage" is an expansion board which implements:

The cool part? A fork of the Rama GitHub project will be done such that a corresponding saved profile will be loaded for each input; giving the ultimate flexibility in input-specific configurations.  For example, you may have different preferences for a Super Nintendo versus a Neo Geo; and want them instantly loaded when either console becomes active!


As an added bonus, to boost the Kickstarter; I’m also giving away a FREE, completely assembled Neo Geo MVS Console Kit (which I also sell on Tindie), for one lucky subscriber to my new YouTube channel!

Check out the video here of the assembly, and be sure to subscribe to be entered to win. I’ll be giving away one console at the conclusion of the Kickstarter; and if my pledge goal is met, I will give away a second unit as well. I’m even throwing in a 161-in-1 cart, two SNES controllers, and Triad Magnetics power supply with each prize! =]


The Kickstarter will have more nitty gritty details about the product, including a functional demonstration video. you can of course email me (jeff@chipnetics.com) or follow me on Twitter (@chipnetics) to know more - just consider this a minor token of appreciation to those who have supported my business in the past, to get in on something early with a discount.

Again, thanks for all your support, and Best Wishes in 2021 for you and your family.

Jeff @ Chipnetics

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